Holographic breast biomechanics development tutorials
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Contents:

  • Introduction
  • Getting Started
    • 1. Software development environments
    • 2. Programming languages
    • 3. Managing source code
    • 4. Documenting software projects
  • Sample Unity Hololens Application
Holographic breast biomechanics development tutorials
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  • Getting Started
  • Edit on GitHub

Getting Started

Contents:

  • 1. Software development environments
    • 1.1. Game Engines and IDEs
    • 1.2. Why containers are not used?
  • 2. Programming languages
    • 2.1. C#
    • 2.2. Python
  • 3. Managing source code
    • 3.1. Introduction
    • 3.2. Educational accounts for Github and Gitkraken
    • 3.3. Unity collaborate
    • 3.4. References
  • 4. Documenting software projects
    • 4.1. Writing effective documentation
    • 4.2. Languages
    • 4.3. Documentation generation tools
    • 4.4. Creating new documentation with Sphinx
    • 4.5. FAQs
    • 4.6. Hosting documentation
    • 4.7. Updating documentation
    • 4.8. Documenting source code (TBC)
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